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Devlog
Methane Mayhem: v0.1.0 Early Access
August 15, 2026
by
Steviesaurus Dev
#c64, #BASIC, #Methane Mayhem
Introducing Methane Mayhem This is an in development initial release of the game. There's still a lot to be completed, and I will be releasing more updates soon, but the game is playable. This is a pu...
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Methane Mayhem: Graphic and Objects
August 01, 2026
by
Steviesaurus Dev
1
#c64, #BASIC, #Methane Mayhem
Methane Mayhem: Graphics and Objects Here is an update on the latest graphics elements and animations that will be used in the Methane Mayhem game. Methane Mayhem is a puzzle game on the Commodore 64...
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Methane Mayhem: Item and Obstacle Update
July 18, 2026
by
Steviesaurus Dev
#c64, #BASIC, #Methane Mayhem
Development Update: Methane Mayhem Things are moving along well with the development and it's getting closer to a playable state. This update adds: updated graphics to multi color mode and load from d...
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Methane Mayhem: Bit and Bytes
May 14, 2026
by
Steviesaurus Dev
1
#c64, #BASIC, #Methane Mayhem
Development update: Methane Mayhem Development is going well, there's just not a lot to show at this point working on the play area logic. Game area: I decided to use bitwise logic for the main game a...
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Methane Mayhem Begins
April 26, 2026
by
Steviesaurus Dev
1
#Methane Mayhem, #c64, #BASIC
About Methane Mayhem Methane Mayhem is my next game that is under development. It's a puzzle game where you need to connect a series for random pipes between two points before the time runs out. The m...
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